
Microsoft over the past year and a half has definitely raised the bar to an all new level when it comes to innovative role playing games. The original XBox wasn't ever known for its' plethora of RPG's and Strategy games; they were more like a hybrid action/FPS distributor gun-ho on making titles such as Doom, Ninja Gaiden and even Prince of Persia. Gaggled with complaints from the rabid RPG fan base over the previous shortage during the original XBox's lifespan, Microsoft has begun what is now known as the "RPG Influx" on the 360. From hit titles like Lost Odyssey, Eternal Sonata and Enchanted Arms; the RPG market seems to be making quite the comeback. Yet, if it were not for one hit title that debuted last year with uncanny success I feel the genre that is now booming would yet again be in that everlasting niche market 'haze.' Not only was it a first party title (meaning Microsoft solely published and distributed) but it sold over one-million copies within its first 12 weeks. I'm talking about non other than: Mass Effect.
At the 2006 E3 (Electronic Entertainment Expo) convention there happened to be a lot of buzz surrounding a particular game that was set to be released in November of 2007.

People all around the show floor were clamoring about a BioWare (high profile developer known for creating the Star Wars: Knights of the Old Republic franchise) game that had completely flown under the radar. No one knew anything about this game except for the fact that it was suppose to revolutionize the RPG industry. As the Microsoft press conference got on its way and dwindled down the heap of game title announcements and demos they had to show the public it was time to see what everyone there had been waiting for, Mass Effect. What was this game? What did it look like and why in the blue hell has this title garnered more of a buzz than games like Bio Shock and Super Mario Galaxy? Theses questions were answered within the first two minutes of the Mass Effect promo trailer showed to the entire E3 stage floor. To sum the reaction of the crowd up in one sentence it would have to be: Complete and utter amazement.
BioWare had successfully silenced the entire E3 crowd (and there's Youtube footage to prove it, just look up Mass Effect/e3 2006). The graphics looked like nothing else ever to come out of the video game industry and the game play mechanics where "vividly remarkable" says K. Van Ord of Gamespot.com. The depth of everything you could do and accomplish in this

game where amazing. From being able to completely customize the main character to look any way you would like to the epic in game dialog trees that guided you through each conversation allowing you to make you own decisions and not be held down by "set in stone" story structure. This game allowed for the user to make his or her own story. Want to be a bad ass renegade out for vengeance on the world? Or how about a goody two-shoes looking to help everyone in need? You make the call, it's as simple as that.
In layman's

: This is every sci-fi action flick rolled up into one large burrito with a side of beans and rice to satiate the pallet. I hope that made sense. If it didn't try this out: It's Star Wars meets Star Trek jacked up on steroids...how was that?
The Mass Effect world is large...really large. It spans over 8 galaxy's all filled to the brim with different worlds to explore. Your means of travel to all these

different worlds is by your ship, The Normandy. This gigantic hunk of metal is a stall-wort amongst the galaxy's most instrumental space crafts. It's a beautifully aerodynamic structure that has two floors and helms the all-terrain armored personnel carrier called the M35 Mako. This clunky yet refined means of ground transportation is how you explore each world. Driving is a little tough in some situations and BioWare has addressed these concerns since its release with a patch to help alleviate some of the stress the Mako creates.
The story of Mass Effect is wonderfully played out through what I like to call jig

saw plot twists and heavy dialog. The game is roughly 40 hours long and has an additional 10-15 hours of playability if you choose to tackle the many side quests offered throughout the campaign. All in all, you can probably get a good 50+ hours of game play...a lot of bang for your buck!
In addition to the many hours of game play, the graphics in this game are something straight out of a big budget CG Movie. The game is damn pretty! The graphics are powered by the saucy Unreal Engine and pushes the 360 to its limits. How can you tell? Pop the disc in, load the game up and listen to the innards of the console chug. It's as if the game is bringing the box to its knees. Virtually no texture pop ins, fluid ambient resolution and a startling amount of in depth neon co

loring to give the game the look and feel of a true Sci-Fi action film. This actually leads me into the game play mechanics if you can believe that. The in game (game play itself) graphics are just as good as the CG cut scenes. Its also not your typical turn based battle system like you see in more traditional RPG's. It is more like a real time strategy battle system where, yes, you can pause and then set your aim on your target of choice but you can also sync up medical spells and use all you 'Bio-Tech" accessories learned through the game. The 'track wheel' as they call it pops up when in this 'pause' mode and allows you to choose your varying abilities, select weapons and med's and also give directional orders to your A.I. partners. The wheel itself can be overbearing at times as well as the inventory system, however, this never takes away from the excitement of the game.
It is without hesitation that Mass Effect will go down in the annals as one of

the
most influential games ever created. Just look at the Meta-Critic scores its acquired throughout the past year; an average of almost 9.8 all around the world. Now, that's a feat most game developers never come across. With the inevitable Mass Effect 2 coming out in early 2009, BioWare looks to increase our anticipation by debuting the first game play footage of the upcoming sequel during this years E3 event held in California. With the current success of the first installment and all that it has stemmed (books, comics and even a movie deal) Mass Effect has now become an uncanny staple within the games industry...and I couldn't be happier.
Mass Effect Gets a WHOOPING
10 out of 10
-Game Hard-