Thursday, April 30, 2009
Tuesday, April 28, 2009
The teaser did exactly that and left many questions on my mind. Why is Shepard dead and how did it happen? Why is there a Geth in N7 armor? Where is the Normandy and the rest of the crew? Hopefully some light will get shed on these and other questions during the E3 show.
Here is what Mass Effect 2 needs to improve on the success of the original....Varrying terrain over the explorable planets. Too many times in the first iteration I was wondering if I had already been to a location. They all had the same shape mountains, flat areas, and even the bunkers were the same. Next up would be the ability to review your notes while viewing the star and planet chart. I had to check my notes, remember some obscure planet within an obscure planet cluster only to forget it, log out of the navigation, back into notes, check the name again, load times, load times, load times. Next, add a prompt asking to intall to your hard drive. Installing the original to your hard drive drastically reduced the load times and occasional freeze up making the gameplay a lot smoother. Since most don't load their games to their hard drive, maybe a promt would alert people to this feature and benefit. Next, how about some more weapons and more intense biotics! Finally, please upgrade that POS car thing that drives like a blownout shortbus. Getting in it was basically a death sentance. That's all, I'm not picky although I'll probably think of something else later.
As the magic 8-ball would say, "All signs point to Yes!" It makes sense for there to be a major ME2 announcement during E3 since the game is slated to release in early 2010. With the trailer released over a month ago, this would be the perfect oppurtunity to keep the hype machine going at full speed. Oh, and one other thing, Bioware says to keep your game saves from ME and hints at some sort of data carryover. Hopefully this all will be explained the first week in June.
Monday, April 27, 2009
Saturday, April 25, 2009
"Playstation Network and Xbox Live are demanding players to update their Street Fighter IV to the 1.02 patch. The patch implemented Championship Mode and Replay Voting, more information can be viewed in "Update Info" in the "Options Menu. It appears Championship mode is similiar to a ladder type mode, where players have to climb to the time by accumulating Grade Points."
Do it...Like Now!
Thursday, April 23, 2009
"THQ and Volition announced today that the single-player demo of Red Faction: Guerrilla is now available for download on PSN and Xbox Live. In the same announcement, they provide a release date that's different than what was previously revealed. According to the press release, the game will now be released worldwide on June 2nd. A few weeks back, a THQ rep had confirmed the game would be released on June 9th. Considering the press release is the more recent source, we're more likely to believe it but we'll try to sort this out for you. THQ is a West Coast outfit so unfortunately we may have to wait a few hours. Anyway, yeah, the demo. It's been available for pre-order customers since April 3rd and offers a taste of the single-player campaign. Alec Mason and other freedom fighters are battling the Earth Defense Force (boo Earth) to liberate Mars. "
I hate bad news. I hate it more when it comes to us this close to the weekend. Lets hope all these delays are for good and not because of some minute money dispute. Here's to hoping!
Tuesday, April 21, 2009
The game also slightly tweaks the moments leading up to the ending, adding the ability to send one of several of your companions to complete the final task of the game, instead of doing it yourself.
The main quest sends you to an old power plat to find the parts for the Tesla Canon.
The new pack also raises the level cap from 20 to 30 and greatly increases the enemy difficulty level.
"Advancement from 20 to 30 takes a ton of experience points."
Hines says that the main quest for Broken Steel is a bit longer than The Pitt downloadable content, coming in at about four to five hours of gameplay, and that it also adds a bunch of sidequests which each take 30 minutes to an hour to complete.
Monday, April 20, 2009
Saturday, April 18, 2009
In order to get to the real nuts and bolts of Ninja Blade we have to get the formalities such as story line and premise out of the way. So, in order to do it fast YET thorough, I have taken the liberty to utilize my good old friend Mr. Wikipedia...
In the year 2010, a small village was attacked by unknown creatures. The survivors were moved to a research facility where they underwent examination. The village was designated as “Alpha-Site” from then on. While at the research facility, the survivors started to show symptoms of a flesh-eating disease. When further examined the researchers found an unknown type of hook worm. It was classified as "Alpha-worm". Conventional medicine had no effects on the patients, as the Alpha-worms continued to spread into their blood stream causing genetic failures. They deformed the victims, but the infection continued to increase the strength and resilience of the people infected. While it made their bodies more resilient then that of a normal person, the infected lost any signs of sanity and developed violent tendencies.
Before long, the infected broke free and attacked the researchers. A few researchers survive, only to find that they themselves had been infected. Fearing the situation would become worse and result in an outbreak, the military was forced to sterilize the site. They assaulted the facility and destroyed all traces of the infected and the Alpha-worms. To prevent panic, governments of the world kept the Alpha-worms secret. There have been contained outbreaks of infection over the years but have all been stopped by the G.U.I.D.E. squad. The government was confident that they could control the spread of Alpha-worms until now.
Hi again, were back to normality. Crazy story aside, Ninja Blade actually turns out to be a pretty good game. Mechanically speaking the game flows pretty well and the frame rate rarely dips (despite all the other sites contradicting me). The flow of battles is where Ninja Blade shines...and sometimes, doesn't shine. In fact, I'm going to rework the title of this game a little bit. Instead of Ninja Blade it should be called Ninja Quick Time Events Extravaganza Blade. The game is almost entirely made up of quick time events. In fact, I would go as far as saying it's about 80% quick time events and 10% story and another 10% dedicated to hack and slash tactics. So, suffice to say: if you hate QTE's (quick time events) steer clear of this title. For everyone else it's imperative you read on.
Ninja Blade is really fun. It walks an extremely thin line between over the top and downright unfathomable. There are times you'll be fighting monsters on top of motorcycles (this is the least over the top example) and other times you could be falling from the top of a sky-scraper fighting flying dragons with machine guns attached to their heads all while plummeting to the ground. That's still not doing the "over-the-topness" any justice. Here, I'll set the forums afire and make some fan boys weep by saying this: Ken (Ninja Blade himself) puts Dante (Devil May Cry) to shame. Yup, I said it.
Throughout the game you will be wielding three swords: a big heavy one, a medium size one and dual swords that also act as grappling hooks. In addition to those weapons you also have your Ninjitsu Blades. Think Chinese Star meets an over sized Frisbee. Each Ninjitsu has a special power as well; one is fire based, one is the wind based and the other is electricity. Progressing though the game allots you the ability to upgrade each of your weapons; including the Ninjitsu which entails unlocking new moves and attacks. There are plenty of moves to choose from seeing as though you have (basically) six weapons at your side all sporting at least a dozen different moves. In a nut-shell, the moves never get repetitive.
Thursday, April 16, 2009
Wednesday, April 15, 2009
- Halo 3
- Call of Duty: World At War
- Call of Duty 4
- Gears of War 2
- Resident Evil 5 (really people?)
- GTA IV
- Fifa 2009
- Left 4 Dead
- Halo Wars
- Guitar Hero World Tour
Top Arcade Titles
- The Dishwasher
- Hasbro Family Game Night
- castle Crashers
- Penny Arcade Episode 1
- Puzzle Quest: Galatrix
- 3 on 3 NHL Arcade
There you have it. Yet again, Halo 3 tops the charts sporting its fast and frantic game play with a side dish of 10 year old bigots who like to tell you how bad you are at the game. Yee haw!
Monday, April 13, 2009
"PlayStationLive writes "We now know that Prototype will be released early June, but we now have reports coming in that the demo will be available on the PlayStation Network, 360 as well as PC in the first couple of weeks next month."
Having been able to actually get some "hands on" time with this game at this past years NY Comic-Con, I can honestly say this may just be the game to look out for in 2009. Graphically speaking alone, Prototype looks to "up the anti" on just how good games should look, feel and play. If I could recomend just one demo to download and give a shot it would have to be Prototype. So, when it hits....Download it, you wont be let down.
Friday, April 10, 2009
Thursday, April 9, 2009
Pros: You can actually buy a game for $10 dollars and no longer have to talk in MS points. No more buying a 1200 point card to buy a game and not have enough left over for anything worthwhile. Perhaps the best part is you can now purchase a game for a friend...buy it with your CC card and send them the redemption code and now it's button mashing co-op time.
Cons: Amazon does not have the full catalog of games and lacks some new releases. Also I believe the XBLA summer of gaming sales will remain XBLM exclusives.
Sure it is not flawless, but at least it gives people another option or a way to surprise a friend with a night of co-op gaming.
If you trade your games at Gamestop and want to check out another outlet, Amazon has another solution. Get a quote, send them in, and if they pass quality control, you will get a amazon gift card deposited into your account. The one good thing going with Amazon over Gamestop is that you can use your credit for what ever it is you want...even that super sweet Martha Stewart cookware set you have always wanted. Admittedly, I haven't tried either of these programs, but it seems like a good idea albeit with a little more effort.
Tuesday, April 7, 2009
You can also check out the show through the GameTrailers web site.
"The next episode of GameTrailers TV, airing this Thursday night at 12:30 PM, will be epic featuring the premier gameplay of BioShock 2 featuring none other than the Big Sisters, a "major announcement" and look at what's next to come for Killzone 2, an announcement for PunchOut on the Wii by Reggie Fils-Aime, and Peter Molyneux on the upcoming Fable II downloadable content."
Monday, April 6, 2009
At this years GDC Expo, Techland showed up in "wild" fashion and showed off a couple tech-demo's showcasing all the same mechanics you came to know and love from the first COJ game. The ability to slow down time is still a prevalent feature in campaign mode, so don't worry! I cant tell you how vividly (and morbidly) amusing it is to slow down time, un-holster you side arm and take down six 'dudes' in less than a few ticks. The videos also cover some story-line info in order to expel misconstrued Internet rumors that the first games cast was making a return. Well, guess what? One of them does return: Reverend Ray! Widely considered the best character in the first installment, Ray graces the screen once again to rain terror and destruction onto the likes of sinners and self proclaimed saints.
[GS] "In Bound in Blood, you'll have two characters at your disposal. Ray makes a return from the original game (as stated above), while Thomas takes the place of Billy as the second playable character. Each brother has his own skills and abilities, so choosing carefully before each mission may save you some heartache along the way. Ray is the more powerful of the two: older, battle-hardened, and stronger. He's also better suited to duelling at close range and wears a chest plate for added protection. Thomas is more agile, and is therefore better suited to rooftop sniping and using long-distance rifles. He also carries a handy lasso that can be used to climb buildings and other objects. You won't be able to choose your character in every mission, but we're told that you'll sometimes split up and go separate ways, reuniting later on. It was also stated that at some point in the roughly 15-mission game you will actually turn against your brother, and fans of the first game can also discover why Ray becomes a man of the cloth in later events."
Check out some of the GDC footage shown:
Friday, April 3, 2009
- The game is being developed and published by Capcom in collaboration with Swedish developer GRIN (best known for Ballistics and the Microsoft Windows version of Tom Clancy's Ghost Recon Advanced Warfighter series) and being Produced by Ben Judd. The game is a direct sequel to the second game and its remake Bionic Commando Rearmed, released in 1988 for the NES and in 2008 as a download for current gen systems. The development team has gone on record saying they have looked through all the old games including Mercs for connections
- The player will be able to swing around Ascension City and other environments such as canyons, which will feature multiple routes that will require players to use various swinging techniques. Spencer (the protagonist of this game) is also able to target enemies while hanging upside down, climbing a building or even in mid-swing, while using an implement called the Bionic Arm which can be used to attack enemies at close range.
- Spencer can also use the claw to grab and launch objects such as boulders and cars at enemies. In addition, he is equipped with boots that enable him to kick said objects at enemies, as well as throw them.
- The game will feature a full multiplayer mode unique to the surroundings and grapple technologies.
- The events of the game take place ten years after the NES installment. According to Capcom's press release, this iteration follows Nathan "RAD" Spencer (voiced by Mike Patton, Faith No More lead singer), and a government operative working in the fictional Ascension City and an Operative for the Tactical Arms and Security Committee or T.A.S.C which specializes in training bionic commandos like Spencer. After he is betrayed by his own government and falsely imprisoned, the Great Bionic Purge begins. Before his execution, an experimental weapon detonates in Ascension City, unleashing an earthquake along with a radioactive shockwave that leaves the city destroyed and wiping out its populace, with the threat of an invasion from a terrorist force known as the "BioReign". Spencer is now freed to redeem his name along with the T.A.S.C's and is reunited with his bionic arm which he was stripped of.
Thursday, April 2, 2009
"This Year's April Fools ZaaBiff"
--New Starcraft II Unit, the Terratron: Nothing at all like a Transformer. Really. Its role? "Omega Supreme Defense," which sounds like an acne-control medication…from the future!
--Pimp My Mount: Service that lets players trick out their World of Warcraft steeds with "armor plating, a few spikes or chains, or maybe even some flaming decals."
--World debut of WOW's new player-versus-player Dance Battle System, which has the Horde and the Alliance groups facing off in Dance Dance Revolution-style showdowns. (Cue Blood Elf jazz hands.)
--Microsoft touted the latest Guitar Hero parody, the Xbox 360 "exclusive" Alpine Legend, complete with Alpine Horn peripheral and yodel karaoke track.
--THQ debuted a new Office-like featurette about the development of a new Red Faction: Guerilla weapon, the Ostrich Hammer.
--Bethesda Softworks poked fun at itself by doubling the price of The Elder Scrolls IV: Oblivion's much-maligned horse armor DLC to MSP400 ($5) on Xbox Live. All other Oblivion XBLM content is now half-off for the next week.
--id Software playfully teased its new browser-based massively multiplayer online first-person shooter, World of Quake Live.
--In a YouTube video and half-convincing press release, Polish develop CD Projekt Red announced the new, completely non-existent The Witcher: Mysterious Secrets for "all current-gen, next-gen and gen-after-next-gen handheld systems and is scheduled for release between Tuesday and Friday 2010."
--When performing body tests today, Wii Fit pretends to not function for a brief few seconds. Then, in a chirpy and cheery voice, then tells you "you're overweight" with complete earnestness.
--Nerd merchandise emporium ThinkGeek posted its latest high-tech wearable, the $99.99 blue and orange Portal shirts. (Must be bought in pairs to function.)
--Capcom joked their graphically intense forthcoming shooter Dark Void has gone in a new direction--it's "going totally 8-bit!" The game's new cover art also goes for a retro feel, including being pre-worn around the edges.
--GameStop touted the ventriloquist title called My Wii Buddy with bonus tuxedo T-shirts.
--Developer Ready at Dawn used another YouTube video to unveil a new mode in God of War: Chains of Olympus. Called "Cube of War," it lets gamers can play as the companion cube from the game Portal.
--Halo 3 developer Bungie Studios announced the fictional Bungie Ultimate Ninja Gaming League Extreme, which is "is poised to become the first and only professional gaming league that forces players to wield the true skill-based weapon." That weapon? The Spiker--the only weapon that players can use, period. A multimillion-dollar championship is to be held in Dubai later this year.