Monday, March 22, 2010

Player Select: SSFIV Stamina & Stun Statistics

The good people over at iPlaywinner (primarily Haunts in this matter) have posted an extremely beneficial breakdown of a few characters Stun and Stamina ranges as it pertains to Super Street Fighter IV. This allows players to take a closer look at which characters are top tier in respect to meter-playing. The breakdown comes courtesy of Meristation and the descriptions on each one comes from Haunts...over at IPW.


ALSO: Located near the bottom of this post you can check out some of the new Alternate Costumes "in action" via Meristation!

Each Character is outlined with Stat Numbers and a quick description/breakdown of those numbers...as provided by Haints over at iPW:

DeeJay - Stamina: 1000 / Stun: 1000

"With DeeJay being what appears to be a fairly well rounded charge character, this balanced stun and stamina seems to make sense."

T. Hawk - Stamina: 1150 / Stun: 1100

"This shouldn't be a surprise to anyone really, I think we all expected T. Hawk to be a tank in Super. He will probably have to block fireballs with his face and other assorted attacks just to get in so it will probably balance out in the end. That said, he has a lot more mobility than say Zangief so we'll have to see."

Juri - Stamina: 950 / Stun: 950

"I'd say this is fair considering she appears to be a rushdown beast with the ability to zone out opponents with her various Fireballs."

Cody - Stamina: 1000 / Stun: 1050

"A brawler indeed, it looks like Cody will be able to take a couple hits without being phased too much. He is still a wild card in this game but after watching the Ruliweb Poongko videos it appears he will be able to do some pretty solid damage and then run away when he needs to. Having solid Stamina and Stun to boot will most likely make him a really good character."

Guy - Stamina: 950 / Stun: 1000

"Guy is another character we haven't heard a ton about, but with his chain combos, air grabs and no projectile,s he will most likely end up being another rushdown character with a ton of mix ups. Having slightly lower than average Stamina might hurt him in the long run though."

Adon - Stamina: 950 / Stun: 1000

"Not much to say here that wasn't said with Guy. Adon looks like he will be another rushdown character with lower than average stamina."

Ibuki - Stamina: 900 / Stun: 950

"This is another set of stats that probably wont surprise anyone -- with Ibuki having seemingly unlimited chain combos and options, players will be able to really inflict a lot of damage quickly, but one mistake could make her think twice before pulling off anymore ninja shenanigans."

Makoto - Stamina: 950 / Stun: 1050

"Below average Stamina but above average stun seems to make sense here. She is the epitome of rushdown but from what we know she wont have a true uppercut or any really solid reversal so she needs a little extra stun to take an extra hit or two without seeing stars."

Dudley - Stamina: 1050 / Stun: 1050

"Seriously, CAPCOM? After all we've heard about Dudley most likely being top tier, this pretty much seals the deal. He has a ton of chain combos, multiple ways to deal out serious damage, and now if the other player happens to get an opening to attack he still takes less damage and stun than many of the other characters in the cast. Forget the 'Rog Army, that was so 2009 -- 2010 is year of the Dudley Army."

Hakan - Stamina: 1050 / 1100

"With Hakan's need to be oiled up to be competitive, I suppose this makes sense, allowing him to take a couple extra hits or two while he gets in position to catch his opponents slippin'."

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